Setup guide
2 In the HostName line, set the string parameter to the hostname or IP
address of the system where Backburner Manager is installed. For
example:
<HostName string=”172.19.23.161” />
NOTE Do not forget the quotes.
3 Save and close the configuration file.
Specifying the Background Rendering Path in
Lustre
The last step in setting up background rendering is to specify the correct mount
points in the settings of each project that uses background rendering.
To add the storage path in Lustre:
1 Start Lustre.
2 In the Setup menu, click Settings.
3 Select your project in the Project drop-down list, and click Edit.
The Project Settings menu appears.
4 Click Network Rendering, then click Backburner in the Configuration
section.
5 Type the location of the Project Home, Scans Full Home, Scans Half
Home, Renders Full Home and Renders Half Home, as seen from the
Linux render nodes. You only need to enter those locations that are
defined for the project in the local project setup, located in the Setup |
Project menu.
The path required in these fields is comprised of the directory defined
for the mount point and the actual storage folder. For example, if the
Project Home on the Lustre workstation is E:\SCENES/mnt/md0/SCENES
in the Project Setup menu, and the mount point for the Lustre
workstation storage on the Linux render nodes is /mnt/Lustre_storage, the
Project Home path to enter in this menu is:
/mnt/Lustre_storage/SCENES
6 Press Enter.
7 To verify that you have entered the proper path for each project, look
at the project configuration file in
/usr/autodesk/lustre<application_version>/project/<project
92 | Chapter 4 Configuring Your Software