Setup guide
2 Select your project in the Project drop-down list, and click Edit.
3 In the Project Settings menu click Network Rendering, then click Backburner.
4 Enter the location of the Project Home, Scans Full Home, Scans Half Home, Renders Full Home and
Renders Half Home, as seen from the Linux render nodes. You only need to enter those locations that
are defined for the project in the local project setup, located in the Setup > Project menu. The path
required in these fields is comprised of the directory defined for the mount point and the actual storage
folder. For example, if the Project Home on the Lustre workstation is E:\SCENES/mnt/md0/SCENES in
the Project Setup menu, and the mount point for the Lustre workstation storage on the Linux render
nodes is /mnt/Lustre_storage, the Project Home path to enter in this menu is:
/mnt/Lustre_storage/SCENES
5 Press Enter.
6 Verify that you have entered the proper path for each project, look at the project configuration file in
/usr/autodesk/lustre<application_version>/project/<project name>/project.config. The value in
the burn_project_home line is sent to the render node. This value must match a mount point on
the background render nodes.
For help setting up and managing projects, refer to the Lustre Help.
158 | Chapter 3 Networked processing