Setup guide

If you see only some of the Wire hosts (as opposed to all or none), check that each framestore has
a unique Framestore ID.
2 Repeat this procedure on each Wire host.
Using ping to Test Network Communication
Try to ping your local host from a client machine. If this works, ping all other machines that should be
accessible through Wire. :
1 Type the following command: ping <host_name>.
2 If ping fails, try using the machine's IP address (for example, 172.16.100.23) instead of its hostname.
If this is successful, verify how the machine resolves host names on the network. You should set the
order of host name resolution to first look at the local setup file, then validate on the network. The
/etc/nsswitch.conf file should include a hosts line that has the name validation process in the following
order: hosts: files nis dns
Using sw_ping to Test Wire Communication
If you are unable to connect to a Wire host, use sw_ping to determine if you can connect to the other Wire
host over the Wire network:
1 Run sw_ping: /usr/discreet/sw/sw_ping -framestore <framestore_name> -r -w -size <packetsize>
-loop <n> where <host_name> is the name of the host to ping, <count> is the number of times to
execute this test, <packetsize> is the size of the read/write buffer (in bytes). Results similar to the
following are reported to the terminal:
Using Stone+Wire API 2009 [ProductSW_1166] (64 bits).
Stone+Wire TCP port set to 7000.
Ping successful to host tunisia (186)
Buffer size = 9043968
Sending data to tunisia, filesystem id 186
MB/sec: 111.460127
Ping successful.
Buffer size = 9043968
Sending data to tunisia, filesystem id 186
MB/sec: 111.509057
Ping successful.
Buffer size = 9043968
Sending data to tunisia, filesystem id 186
MB/sec: 111.500577
Ping successful.
Buffer size = 9043968
Sending data to tunisia, filesystem id 186
MB/sec: 111.516597
Ping successful.
Minimum MB/sec: 111.460127
Maximum MB/sec: 111.516597
Average MB/sec: 111.496590
If an sw_ping from machine 1 to machine 2 is successful and you still cannot access the remote
framestore through your Creative Finishing application, check that the remote system has exported
its directories so that the local system has read/write access.
If an sw_ping from machine 1 to machine 2 is unsuccessful, validate the sw_framestore_map file
on both machines and check that sw_probed and sw_serverd are running on both machines.
146 | Chapter 3 Networked processing