User's Guide
VirtualDJ 8 - User’s Guide
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produce a forward-spin effect
jogSensitivityScratch
Set the sensitivity of the controllers jogwheels when scratching
jogSensitivityCue
Set the sensitivity of the controllers jogwheels when cueing
jogSensitivityBend
Set the sensitivity of the controllers jogwheels when pitch-bending
controllerTakeoverMode
Defines how sliders and knob are behaving when the value on the
controller doesn’t match the value on the skin: Instant means as soon
as you touch the slider on the controller, VirtualDJ will use the
controller’s position. Pickup means that the controller’s slider has no
effect until it reaches the current skin’s position, at which point both
positions become linked again. Gradual means that when you move the
controller’s slider, it will moves the skin’s slider in the same direction to
gradually match both positions
controllerTakeoverModePitch
Defines how the pitch slider on the controller is behaving when it doesn’t
match the software pitch value. Instant means as soon as you touch the
slider on the controller, VirtualDJ will use the controller’s position.
Pickup means that the controller’s slider has no effect until it reaches
the current pitch, at which point both pitch become linked again.
Gradual; means that when you move the controller’s slider, it will moves
the software’s pitch in the same direction to gradually match both
positions, Relative means that when you move the controller’s slider, it
will move the software’s pitch in the same direction and same amount.
motorWheelInstantPlay
On controllers with motorized jogwheel, when you press play, the song
will play instantly at its normal speed, even if the motor takes some time
to reach its nominal speed
motorWheelSmoothPercent
Helps smoothing the motorized jogwheel speed against fluctuations due
to the OS delays in receiving the MIDI or HID messages
motorWheelLockTime
Set the number of seconds that VirtualDJ stops to interpret the
motorized jogwheel movements after a play or stop action is done (to
prevent the wobbling movement of the motor when it abruptly stops)
controllersSkin
For controllers that have a recommended skin, defines if it should use it
automatically, or never, or ask
Sampler
samplerBank
Name of the sample bank that is currently loaded
samplerTriggerMode
Defines how the sampler slots are triggered: On/off means the sample
starts when you press once, and stop when it reaches the end of the
sample or when you press again. Hold means the sample starts when
you press, and stops when you release the pad. Stutter means the
sample starts when you press, and continue until the end of the sample.
If you press the pad again, it restarts the sample from the beginning.
Unmute means the sample keeps running in the background, but is
audible only while the pad is pressed.
samplerDefaultLoopMode
Set the default sync mode that is used when a new loop is recorded.
samplerForceNbColumns
Force a layout for the sample pad in the SideView
samplerExportLossless
When set to true, new samples that are recorded will be saved using a
lossless algorithm (FLAC). When set to false (default), they will be