Specifications

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As you explore the Ruins of Atlantis, your robot will unlock additional start points along
the path. Locked start points appear as orange circular tiles, and switch to green once
they are unlocked. The robot unlocks the start points simply by driving over them.
User Interface: In-game Map
Once a start point has been unlocked, it can be selected from the in-game map, which
can be toggled on and off with the MAP button at the bottom of the screen. Clicking one
of the green, start point-shaped buttons will transport the robot to the corresponding
location in the world. This is very useful as programming the robot to move through the
world can be an incremental process.
If the player/programmer is logged in locally or via CS2N, they will be awarded an
achievement for every start point unlocked. Unlocked start points are saved across
sessions.
Locked starting
point in-game
The Ruins of Atlantis In-Game Interface