User`s guide

Page 31
3D Mode Table
The 3D mode table measures the number of full screen 3D
windows that are possible to display at a given resolution. For
example, a value of 2.75 means that there is enough memory
left over in the current mode to run 2 full screen 3D windows
and another at 3/4 the size of full screen. A value of 0.40 means
that the largest 3D window will be just less than 1/2 the size of
full screen.
In the following table, 3D windows are considered to use a back
buffer and z-buffer and no texture compression. You could
increase the number of full screen 3D windows possible by
using texture compression.
3D acceleration is not supported when your color depth is 256
colors. In this color depth, there are too few colors to display
complex 3D textures.
Full screen 3D
windows possible
Resolution Colors 8MB
512 x 384
Thousands 10.00
Millions 6.25
640 x 480
Thousands 6.25
Millions 3.75
800 x 600
Thousands 3.75
Millions 2.25
832 x 624
Thousands 3.50
Millions 2.00
1024 x 768
Thousands 2.00
Millions 1.00
1152 x 870
Thousands 1.50
Millions 0.75
1280 x 1024
Thousands 1.00
Millions 0.25
1600 x 1200
Thousands 0.50
Millions 0.00
1920 x 1080
Thousands 0.25
Millions 0.00
NOTE
NexusGA.BK Page 31 20 November 1997 14:23