User Guide

Avolites Pearl 2000 Operators Manual - page 106
P2000MAN.DOC 19/10/99 17:59
If the Playback Fader is not at zero, you must lower it to zero before you
raise it again to recall the Memory. If the Playback Fader is not at zero,
you must lower it to zero before you raise it again to recall the Memory.
10.5 Shapes and Memory Modes
If you store a Shape a Mode 0 Memory, the Shape will begin to execute as
soon as the Memory Playback Fader reaches the Trigger Point.
If you make a Mode 1 or Mode 2 Memory, the Shape Size will follow the
Playback Fader as it is raised or lowered, so you can fade the Shape in and
out.
See section 6.4 Memory Modes for further details.
10.6 Editing a Shape stored in a Memory
As you can only Edit a Shape when it is in the Programmer, once you press
CLEAR, a Shape is lost. As with all other Attributes, replaying a Shape does
not put it into the Programmer, so if we want to Edit the Shape once it is
stored, it is necessary to use INCLUDE.
10.6.1 Using INCLUDE to Edit a Shape
You can use INCLUDE to recall a Shape from a Memory. This will recall all
Shapes stored in the Memory and put them into the Programmer. You can
then Select one or more Shape to Edit as usual. (See section 9.7 The
INCLUDE button).
INCLUDING a Memory containing one or more Shapes will always recall
all the Shapes and all the Fixtures to which they are applied. You cannot
Select Fixtures or individual Attributes to Edit from the Shapes.
10.7 Stop Shapes button
Softbutton G in the Shape Generator menu [STOP SHAPES FROM MEM &
CHASES] temporarily dumps all the Shapes currently being output from the
Playback Faders. It was originally put there as a debugging tool, but never
got removed. If having pressed it, you wish to restore your Shapes, you must
lower and raise the relevant Playback Faders of the Memories containing
Shapes.
10.8 Viewing active Shapes
It will often be useful to find out what shapes are actually running. You can
do this as follows:
Press VIEW.
Press Softbutton E [SHAPES]. The VDU now displays the active shapes. The
VDU continues to display active shapes until you use VIEW again to change from this
screen.