User`s manual

ASUS AGP-V3800 Series User’s Manual8
Specific Features
AGP-V3800 Deluxe
Built-in NVIDIA RIVA TNT2 Ultra™ 128-bit 3D Graphics and Video Accelerator
300MHz Palette-DAC
AGP-V3800/TVR (32MB/16MB frame buffer)
AGP-V3800 (32MB/16MB frame buffer)
Built-in NVIDIA RIVA TNT2™ 128-bit 3D Graphics and Video Accelerator
300MHz Palette-DAC
AGP-V3800 Combat
Built-in NVIDIA Vanta™ 128-bit 3D Graphics and Video Accelerator
250MHz Palette-DAC
Common Features
Bus mastering AGP V2.0 slot interface with full sideband and “Execute” model
support
Optimized for Direct3D acceleration with complete support for DirectX 5.0 and
6.x features, such as multi-texturing, bump mapping, texture modulation, light
maps, full-scene anti-aliasing, and Trilinear and 8-tap Anisotropic filtering (bet-
ter than Trilinear Mip mapping)
OpenGL ICD support in Windows 95/98, Windows NT, and Windows 2000
TwiN-Texel (TNT) 32-bit graphics pipeline providing 2 texture mapped, lit pix-
els per clock and single pass multi-texture rendering
32-bit ARGB rendering with destination alpha, 16- or 24-bit Z buffer, 8-bit stencil buffer
100% hardware triangle setup engine
High performance 128-bit 2D/GUI/DirectDraw acceleration
Planar YUV12 (4:2:0) to/from packed (4:2:2) Color Space Conversion for soft-
ware MPEG acceleration and H.261 video conferencing applications
DVD sub-picture alpha blend compositing
Video Acceleration for DirectShow MPEG 1/2 and Indeo
VESA DDC2B+, DPMS, VBE 2.0/3.0 support
I. Introduction
Features
I. Introduction