User`s manual
ASUS AGP-V3800 Series User’s Manual8
Specific Features
AGP-V3800 Deluxe
• Built-in NVIDIA RIVA TNT2 Ultra™ 128-bit 3D Graphics and Video Accelerator
• 300MHz Palette-DAC
AGP-V3800/TVR (32MB/16MB frame buffer)
AGP-V3800 (32MB/16MB frame buffer)
• Built-in NVIDIA RIVA TNT2™ 128-bit 3D Graphics and Video Accelerator
• 300MHz Palette-DAC
AGP-V3800 Combat
• Built-in NVIDIA Vanta™ 128-bit 3D Graphics and Video Accelerator
• 250MHz Palette-DAC
Common Features
• Bus mastering AGP V2.0 slot interface with full sideband and “Execute” model
support
• Optimized for Direct3D acceleration with complete support for DirectX 5.0 and
6.x features, such as multi-texturing, bump mapping, texture modulation, light
maps, full-scene anti-aliasing, and Trilinear and 8-tap Anisotropic filtering (bet-
ter than Trilinear Mip mapping)
• OpenGL ICD support in Windows 95/98, Windows NT, and Windows 2000
• TwiN-Texel (TNT) 32-bit graphics pipeline providing 2 texture mapped, lit pix-
els per clock and single pass multi-texture rendering
• 32-bit ARGB rendering with destination alpha, 16- or 24-bit Z buffer, 8-bit stencil buffer
• 100% hardware triangle setup engine
• High performance 128-bit 2D/GUI/DirectDraw acceleration
• Planar YUV12 (4:2:0) to/from packed (4:2:2) Color Space Conversion for soft-
ware MPEG acceleration and H.261 video conferencing applications
• DVD sub-picture alpha blend compositing
• Video Acceleration for DirectShow MPEG 1/2 and Indeo
• VESA DDC2B+, DPMS, VBE 2.0/3.0 support
I. Introduction
Features
I. Introduction