Technical data
ASTi ACE Studio Components Reference Guide Rev. M DOC-01-TELAS-CRG-4
Copyright © 2014 Advanced Simulation Technology inc. 133
9.3. Feeders > Balancer1, 4,8,16
Summary: Mixes the selected sound to the selected highways with a set of gains.
Balancer 1 mixes to 1 Highway, Balancer 4 to 4 Highways, etc.
Note: This component can only be used in Feeder models.
Description: After inputting the audio into the Highway 3D service using the
AudioFeed component, Balancers are used to mix the audio to output highways.
Balancers provide simple gain mixing to the highways - no 3D calculations are
involved. If positioning in 3D is desired, use the Feeders> AuralCuePos
component.
For example, use Balancer4 to mix a tone to four different highways where the
audio from each highway is routed to an operator’s headset.
Control Inputs
Gain
Type Default Value
float 1.0
Description: The gain applied to the cue’s audio before it is mixed
to the highways.
Gain1-16
Type Default Value
float 1.0
Description: An additional gain applied when mixing the cue’s
audio to each highway.
Gain1 affects mixing onto the first selected highway, Gain2 affects
mixing onto the second selected highway, etc.
Internal Parameters
Cue
Type Default Value
ID unassigned
Description: Selects the sound for mixing.
Highways
Type Default Value
ID [16] unassigned
Description: Selects the highways for mixing. The number of high-
ways varies based on which Balancer is used (1, 4, 8, or 16).










