Technical data

DOC-01-TELAS-CRG-4 ASTi ACE Studio Components Reference Guide Rev.M
130 Copyright © 2014 Advanced Simulation Technology inc.
The Soundfield Reconstruction figure below shows an example of using the
Highways 3D service for position weapons sounds in 3D and rendering the
Soundfield to both a speaker array and a stereo headset:
Figure 13: Soundfield Reconstruction
See the ACE Studio Technical User Guide (DOC-01-TELAS-UG-4) “Highway 3D
Service” section for more information.
Highways 3D
Service
Weapons Model
Audio Feed
AudioIns
Cue ID: ‘missile
Feeder Model
AuralCuePos
CueID: ‘missile’
X: -20
Y: -20
Z: -0
Hardware Model
Speaker Out
X: 0
Y: 1
Z: 0
Audio Out
Left_Speaker
Audio Out
PlaySound
PlaySound
PlaySound
Audio Feed
AudioIns
Cue ID: gun’
Audio Feed
AudioIns
Cue ID: explosion’
AmpOut
Right_Speaker
Audio Out
(0, -1, 0)
Headphone3DOut
head_elev: 0.0
head_azim: 0.0
right_audio
left_audio
Right ACU Ch.
Left ACU Ch.
AmpOut