User's Manual
Astera LED Technology GmbH
AX1 Technical Reference Manual 2020-08-25
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7.4 CONTROL BY THE ASTERAAPP™
Your light has a built in standalone engine. It can display static colors or replay a number of
predefined effect patterns with a customizable color palette.
With the AsteraApp™ these effects can be created and be sent to the light by the built in
UHF receiver. The effects are just triggered and then each light replays it autonomously until it
receives a new effect.
Lights can be grouped into sets. This way they can be controlled separately and also effects
can stretch over up to 32 lights.
Also, you can remotely adjust your lights settings, this eases DMX setup for example.
For more details, refer to chapter 8.
7.5 CONTROL BY WIRELESS DMX
To pair your light to a CRMX or W-DMX™ transmitter, make sure that:
• Your light is not currently paired to a transmitter. To unpair do a Reset Settings
(chapter 7.6).
• INPUT SELECT is either set to AUTO and the light is still in detect mode or INPUT SELECT is
set to CRMX wireless DMX; for details refer to chapter 8.15.3.
Then press the button on your transmitter. After 10 seconds the light should be paired and
react to wireless DMX signals. You can see if a light is paired in the AsteraApp.
Refer to chapters 8.15 about how to assign DMX addresses to your lights.
If you prefer to use an Astera ART3 wireless transmitter (sold between 2009 and 2015), set IN-
PUT SELECT to ART3 DMX and refer to the ART3’s user manual for details.