User Manual
- One scoreboard
- 84 cards
- 36 voting tokens in 6 different colors, numbered 1 to 6
- 6 game pieces in 6 different colors
Each player chooses a game piece and places it on the starting space of the
scoreboard. The full deck of cards is shuffled and 6 are dealt to each player. The
remaining cards form the draw pile.
- With 4 players, each player takes 4 voting tokens (numbered 1 to 4).
- With 5 players, each player takes 5 voting tokens (numbered 1 to 5).
- With 6 players, each player takes 6 voting tokens (numbered 1 to 6).
Important: the cards dealt should not be seen by the other players.
1 – The active player's role
One of the players is the active player for the current game turn. That player
examines the 6 cards in their hand. Based on one card, he/she thinks up a clue and
says it out loud (without revealing the card to the other players).
The clue can take many different forms: it can be made up of one or more words or
can even be a sound or group of sounds that represent the clue. It can be invented
on the spot or it can take the form of already existing works (a part of a poem or song,
a movie title, a proverb, etc...).
Choosing the first active player: the first player to create a clue for a card in their hand
announces to the other players that he/she will be the first active player of the game.
2 – The Role of the Other Players
The other players choose from among their 6 cards the one which seems to best
illustrate the clue given by the active player. The selected cards are handed to the
active player, without being shown to the other players.
3 - Revealing the Cards
The active player shuffles the cards handed in together with his/her own. The cards
are randomly revealed on the numbered spaces of the scoreboard.
Contents
Game Setup
Turns of the Game
Example: Dan, Ruby, Chris, Kevin and Eva begin a game. Dan is
the active player for the turn. From the six cards in his hand, he
chooses this card to create a clue for the other players. He says “Alice
in Wonderland,” because this card reminds him of Alice falling down
the rabbit hole.
Example: Eva has these 6 cards in her hand. She chooses the card with the
rabbit, which seems to best illustrate Dan’s clue. It makes her think of the
White Rabbit, an important character in Alice in Wonderland. She hands her
card, face-down, to Dan, as do Ruby, Chris and Kevin.
Example: Dan, the active player for the turn, shuffled his card together with
the ones that were handed to him by the other 4 players. He then placed
them on the first 5 numbered spaces of the scoreboard.
TM
201/',X01US/CHP001
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