User's Manual
Table Of Contents
- Important Safety Instructions
- Welcome to Hydrasynth!
- Quick Start Guide
- Overview
- Hydrasynth Desktop
- Understanding the Modules
- The Oscillator Group
- The Mixer Module
- The Filters and their Controls
- The Amp Module
- The Envelopes
- The LFOs
- The Effects
- The Voice Module
- Ribbon Controller (keyboard only)
- The Arpeggiator Section
- Mastering the Macros
- The Mod Matrix
- The CV / Gate Section
- Patch Management
- The System Setup Pages
- Control Combinations
- Scales
- Hydrasynth Specifications
- Declaration of Conformity
59
Reverb Types
Hydrasynth provides 4 reverb types, each with distinct characteristics:
• Hall
• Room
• Plate
• Cloud
Reverb Parameters
All of the reverbs have identical parameters, so we’ll describe them once.
Control knob Parameter Range Description
2 PreDelay 0.5-250 ms Length of time before reverb
3 [Time] 120 ms - 90 seconds,
Freeze
Decay time of reverb
Freeze is indenite without damping
4 [Tone] -/+ 64.0 Filter control for Wet signal:
-64.0 to -0.1: Low pass lter
0.0: No ltering
0.1 ~ 64.0: High pass lter
6 [Hi Damp] 0.0-128.0 Reverb high-frequency decay time
7 [Lo Damp] 0.0-128.0 Reverb low-frequency decay time
8 [Dry/Wet] 0.0-100.0% Blends uneected and eected signals
Freeze the Reverb
While on Reverb module page 1, hold [SHIFT] and press Control button 3 and the reverb time
will jump to Freeze. If the Hi / Lo Damp parameters are set to zero, the Freeze setting will hold
the reverb indenitely. Any notes that are played will be added to the eect.
A Macro button can toggle the Freeze value on and o; just set the BTN VALUE to 128.0. To learn
more about setting up a Macro, see Mastering the Macros (p.69).
Mod Route Shortcut
Here’s how to set up mod routes quickly from an Envelope or LFO to an eect:
• Hold the module button for the desired source
• Press the module button for the destination. This will create a mod route in the Mod Matrix
at the rst available slot with the rst parameter of the eect selected.
• Change the selected parameter if needed
• Set the mod amount with the appropriate Control knob.
Remember: not all FX parameters are available as mod destinations.