Specifications

29
REGEN-DDL-S
[REGEN-DDL-S], [DDL]
Regenerated Digital Delay - Short
Parameters:
:DELAY* =
[100ms]
0 to 960ms increments:5ms;0-350, 10ms;350-700
20ms;700-960
D-FINE* =
[0ms]
0 to 50ms in 1ms increments
:REGENeration =
[76%]
0 to 100 percent in % increments
:LEVEL=
[100%]
0 to 100 percent in % increments
*Total delay possible is 1010ms.
Since this delay algorithm has the characteristic of being in parallel with a
reverb program if used with one, it can be used to add a small amount of depth,
or wrap-around effect to the sound. A "hard reverb" effect may be achieved by
using longer delay and a moderate amount of regeneration. Tonal sounding drones
may be found using short delay and large amounts of regeneration.
REGEN-DDL-L
[REGEN-DDL-L], [DDL]
Regenerated Digital Delay - Long
Parameters:
:DELAY* =
[200ms]
0 to 1100ms increments:5ms;0-350, 10ms;350-700
20ms;700-1000, 50ms;1000-1100
D-FINE* =
[0ms]
0 to 50ms in 1ms increments
:REGENeration =
[50%]
0 to 100 percent in % increments
:LEVEL=
[100%]
0 to 100 percent in % increments
*Total delay possible is 1150ms
Use this algorithm for the same reasons and applications as the short Regen-DDL,
only using longer delay times.
STEREO-DDL-S
[STREO-DDL-S], [DDL]
Stereo Digital Delay - Short
Parameters:
:DLY-L* =
[80ms]
0 to 1100ms, increments:5ms;0-350, 10ms;350-700 20ms;700-1000,
50ms;1000-1100
:L-FINE* =
[0ms]
0 to 50ms in 1ms increments
:DLY-R* =
[110ms]
0 to 1100ms, increments:5ms;0-350, 10ms;350-700 20ms;700-1000,
50ms;1000-1100
:R-FINE* =
[0ms]
0 to 50ms in 1ms increments
:REGEN =
[76%]
0 to 100 percent in % increments
:HFDAMP =
[0%]
0 to 100 percent in % increments
:LEVEL=
[100%]
0 to 100 percent in % increments
*Total possible delay is 1150ms