Specifications
25
PHASER
[PHASER], [PSR]
Parameters:
TYPE=
[POST]
OFF, POST, PRE
WIDTH=
[65%]
0 to 100% in % increments
SPEED=
[0.84Hz]
0.04Hz to 27.3Hz
REGEN=
[50%]
0 to 100% in % increments
DEPTH=
[100%]
0 to 100% in % increments
The Phaser algorithm recreates classic phaser sounds from the past. A three notch
design is used to develop stunning effects, killer sounds, and of course, pure
sonic destruction!
The sweep WIDTH and SPEED is user controlled. REGENeration may be adjusted to
vary the "strength" of the processed signal. The DEPTH parameter controls the
intensity of the effect in the preset. When the TYPE= POST the phaser is
positioned last in the chain. This is to assure that maximum effect and presence
is maintained in all effects combinations. Using TYPE= PRE positions the Phaser
in parallel with any Reverb or DDL effect. By positioning the Phaser like this,
the processed signal is not delayed or reverberated and then phased.
NATURAL REVERBERATION ALGORITHMS
REVERB-1
[REVERB-1], [REV]
Parameters:
:TYPE=
[HALL-1]
HALL-1, ROOM-1, PLATE-1, VOCAL-1, OFF
:IN =
[PRE DDL]
PRE DDL, POST DDL
:DECAY =
[2.4s]
0 to 25 seconds in varying increments
:HFDAMP =
[14%]
0 to 50 percent in % increments
:POSITN=
[83%]
FRONT to REAR in % increments
:LEVEL =
[100%]
0 to 100 percent in % increments
REVERB-2
[REVERB-2], [REV]
Parameters:
:TYPE=
[HALL-2]
HALL-2, ROOM-2, PLATE-2, VOCAL-2, OFF (REVERB-1 TYPEs are also
available)
:IN =
[PRE DDL]
PRE DDL, POST DDL
:DECAY =
[2.4s]
0 to 25 seconds in varying increments
:HFDAMP=
[14%]
0 to 50 percent in % increments
:POSITN=
[83%]
FRONT to REAR in % increments
:LEVEL =
[100%]
0 to 100 percent in % increments










