User manual

© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 10. Maxwell Materials | 65
F.01 Nd=30 F.02 Nd=30 with Force Fresnel
F.03 Nd=30 F.04 Nd=30 with Force Fresnel
You should turn on Force Fresnel when you are working with untextured re.
and re.90° channels to create more realistic metals or other shiny materials. Force
Fresnel will then ensure a correct reectance across the entire surface, even if you
set a very dark re. 0° color.
K
From a physical point of view, the index of refraction is not just a plain number. In fact
it is a number derived from a complex calculation to dene the refractive index at one
particular wavelength. This is the calculation:
Refraction at a particular wavelenght = Nd + K
.
i
The Nd represents the refractive index, which is the well-know concept of Index of
Refraction we often use.
The K is the extinction coefcient: the amount of absorption loss when an electromagnetic
wave propagates through a material. This is usually confused with the Abbe, but it is not
related to this. K is related to the extinction of the wave.
The use of the K value is optional. In most situations it is enough to just use the Nd value.
Only in specic situations where the extinction effect is important, is it necessary to use
the K parameter to get a more precise result.
The values of the extinction coefcients are obtained from measurements in laboratory,
and are also included in the IOR les.