User manual
© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 9. The core rendering application | 48
then disable the Simulens again and resume the render. For adding Simulens effects to a
range of MXI les after the render is completed, use File>MXI Batch Processing. This tip
does not apply to the Devignetting effect which does not use more RAM or calculation time,
you can enable it before starting the render
• Devignetting: Vignetting is an artifact that darkens an image around the edges due
to camera optics. The Devignetting slider removes the vignetting effect partially or
completely by dragging it from 0 to 100%. In the real world, the more wide-angle the
lens is (for example, a focal length of 24mm), the more pronounced the vignetting
will be. As you raise the focal length of the camera, the vignetting effect will be less
pronounced. A focal length of around 80mm or higher will have almost no vignetting,
no matter the Devignetting settings used.
9.04 The Multilight™ Tab
F.01 Multilight™ Tab
Multilight™ is a unique and very useful feature that allows you to interactively adjust the
intensity and/ or color of the emitters in the scene and to alter the ISO and shutter speed
during rendering or after the render has nished. The adjustments can be keyframed and
animated over time, and a sequence of images can be saved. Users can save different
images of the same scene under different lighting conditions or make lighting animations
from only a single render.
Intensity vs. Color Multilight modes
New in Maxwell Render V2 is the possibility to adjust the color of an emitter, instead of
only its intensity. The Color Multilight mode is separate from Intensity because Maxwell
Render has to use more RAM while rendering to also store color adjustments per emitter.
The amount of RAM usage depends on the rendering resolution and number of separate
emitter materials in the scene (which will determine the number of sliders you will have in
Multilight). If your computer does not have enough RAM to render in Color Multilight mode
for a particular render, you can switch to Intensity mode, or lower the rendering resolution
and/ or reduce the number of separate emitter materials in your scene. Please note that
changing the color of IES emitters is currently not supported.
You can even choose between exporting all the emitters´ contribution to independent
images (Separated), or saving only the composed render (Embedded).
u
Note: The Color Multilight feature and the Shadow Channel exportation are incompatible,
so if both features are enabled together the render will be stopped and an error message
will appear in the Maxwell console.
F.01 Multilight example images