User manual

© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 17. Appendix IV. Scripting References | 137
17 APPENDIX IV. SCRIPTING REFERENCES
17.01 Introduction
Maxwell Render provides basic scripting capabilities that allow you to make simple scripts
and macros to automate common tasks such as launching render batches, converting
several MXIs at the same time, etc. All the parameters of the Maxwell Render UI are
accessible through scripts. The Maxwell Render scripting engine is based on ECMA
standards (like other popular scripting languages such as Javascript and Actionscript), and
provides default compatibility with these standards. The script editor in Maxwell Render
also contains a debugger which provides basic debugging tools common in development
environments. See the “Script Tab” text for more information about scripting and how it
works.
For more information about ECMA visit:
http://www.ecmascript.org/
http://www.ecma-international.org/publications/les/ECMA-ST/ECMA-262.pdf
This document assumes the user has basic knowledge of scripting and programming.