User's Manual
WWW.WARSENSOR.COM
WARSENSOR WSF User Manual
Revision 1 printed 8/16/2005
Mail: info@warsensor.com
15
so the radar beam is not interrupted by bushes, walls, tress and other obstacles.
Always remember, the chronograph is NOT and impact sensor, so don't shoot it.
IF THE MAXIMUM LIMIT IS 300 FEET PER SECOND (FPS) IS IT OKAY TO SET MY PAINTMARKER TO 300
FPS?
ABSOLUTELY NOT! Due to ambient air temperature changes throughout the day, the effect of rapid firing on
pressure and temperature of the CO2, along with a dozen other things, will effect the velocity by up to 15 fps. Set
your Warsensor Field Marker at 300 fps first thing in the morning and you'll be shooting at least 315 fps by noon, or
sooner! Even stable systems like high pressure air and nitrogen have had velocity spikes.
THE MOST COMMON MISTAKES THAT RESULT IN INCORRECT READINGS
LIGHT. The sensor-type chronographs rely on ambient light. If it is too bright, or too dark, the chronograph will give
erroneous readings, or none at all. Because it detects changes in ambient light, if the muzzle of the Warsensor Field
Marker is too close to the chrono, the expelled CO2 will also cause confusion in the reading.
SPACE. Radar chronographs don't suffer from any of these frailties. However, the radar chrono needs space in front
of it so the beam can be projected from the chrono uninterrupted by obstacles such as trees, buildings and walls.
They operate on any light (or in complete darkness) and because the beam is projected out away from the shooter,
the ball naturally travels right into it. Don't worry about being irradiated. The beam is projected away from you.
Besides, if you're standing in the beam, I'm sure the paintballs hitting you will give you a subtle hint to move.
DIRTY BARRELS. Paint and shell fragments in the barrel will slow the ball down to bring the velocity down as much
as 10 feet per second (fps). Watch the balls as they travel; if they're corkscrewing and hooking, you know the person
chronographing has a slimed barrel.
HOLD THE PUMP. With pump action paintmarkers, if you do not hold the pump forward when you fire, the bolt
usually blows back. This results in lowering CO2 pressure in the barrel and lowering velocities as much as 10 fps.
AIR SOURCE SHUT OFF. If the tank is shut off, unscrewed (to close the pin valve) or low on gas, the pressure is
lower. This results in VERY low chrono readings. Players can purposely cause this to happen. They charge the
paintmarker and then turn off the power source. There is still CO2 in the valve of the paintmarker, allowing them at
least one shot. To thwart this type of "mistake", it's best to take several shots over the chronograph. Ensure remote
systems are turned on, you can still fire the paintmarker with a hose full of CO2. If a player seems to be satisfied (or
even happy) with a velocity of 220 fps on their semi, you might want to keep an eye on them.
DIFFERENT BARRELS. Different barrel lengths and interior finishes will give different readings on the same
paintmarker. Shorter barrels give lower readings than longer ones. Players could switch barrels after
chronographing and change their velocities, this can happen intentionally or out of ignorance. Also if the interior, or