Specifications

MBX HR-S Graphics Accelerator
7-4 Copyright © 2004, 2006 ARM Limited. All rights reserved. ARM DDI 0287B
7.1.1 Features of the ARM MBX HR-S
The ARM MBX HR-S has the following features:
deferred texturing
screen tiling
flat and Gouraud shading
perspective correct texturing
specular highlights
32-bit Z-buffer
32-bit ARGB internal rendering and layer buffering
full tile blend buffer
Z-load and store mode
per-vertex fog
16-bit RGB textures, 1555, 565, 4444, 8332, 88
32-bit RGB textures, 8888
YUV 422 textures
PVR-TC compressed textures
one-bit textures for text acceleration
point, bilinear, trilinear and anisotropic filtering
full range of OpenGL and D3D blend modes
Dot3 bump mapping
alpha test
zero cost full scene anti-aliasing
2Dvia3D.
The ARM MBX HR-S provides the following benefits:
low memory bandwidth
high-quality images on low-resolution displays
suitable for UMA system
easy integration with AMBA multi-layer AHB.