Specifications
MBX HR-S Graphics Accelerator
7-4 Copyright © 2004, 2006 ARM Limited. All rights reserved. ARM DDI 0287B
7.1.1 Features of the ARM MBX HR-S
The ARM MBX HR-S has the following features:
• deferred texturing
• screen tiling
• flat and Gouraud shading
• perspective correct texturing
• specular highlights
• 32-bit Z-buffer
• 32-bit ARGB internal rendering and layer buffering
• full tile blend buffer
• Z-load and store mode
• per-vertex fog
• 16-bit RGB textures, 1555, 565, 4444, 8332, 88
• 32-bit RGB textures, 8888
• YUV 422 textures
• PVR-TC compressed textures
• one-bit textures for text acceleration
• point, bilinear, trilinear and anisotropic filtering
• full range of OpenGL and D3D blend modes
• Dot3 bump mapping
• alpha test
• zero cost full scene anti-aliasing
• 2Dvia3D.
The ARM MBX HR-S provides the following benefits:
• low memory bandwidth
• high-quality images on low-resolution displays
• suitable for UMA system
• easy integration with AMBA multi-layer AHB.