Owners manual

BULLSHOOTER BY ARACHNID® VOLT Electronic Dartboard
Game Rules
Your BULLSHOOTER BY ARACHNID® electronic dartboard is loaded with games and
options. The rules for each game are detailed below in the order they appear on the scoring
display when paging through the games. The game number is indicated next to each game
for your reference.
301
This popular tournament and pub game is played by subtracting each dart from the starting number (301) until
the player reaches exactly 0 (zero). If a player goes past zero it is considered a “Bust” and the score returns to
where it was at the start of that round. For example, if a player needs a 32 to finish the game and he/she hits a
20, 8, and 10 (totals 38), the score goes back to 32 for the next round.
In playing the game, the double in / double out option can be chosen (double out is the most widely used
option).
Double In - A double must be hit before points are subtracted from the total.
In other words, a player’s scoring does not begin until a double is hit.
Double Out - A double must be hit to end the game. This means that an
even number is necessary to finish the game.
Double In and Double Out - A double is required to start and end scoring
of the game by each player.
401 Starting number 401 701 Starting number 701
501 Starting number 501 801 Starting number 801
601 Starting number 601 901 Starting number 901
CRICKET
Cricket is a strategic game for accomplished players and beginners alike. Players throw for numbers best
suited for them and can force opponents to throw for numbers not as suitable for them. The object of Cricket is
to “close” all of the appropriate numbers before one’s opponent while racking up the highest number of points.
Only the numbers 15 through 20 and the inner/outer bullseye are used. Each player must hit a number 3
times to “open” that segment for scoring (Refer to Tournament Cricket Scoring section for explanation on how
players’ marks are registered). A player is then awarded the number of points of the “open” segment each time
he/she throws a dart that lands in that segment, provided their opponent has not closed that segment. Hitting
the double ring counts as two hits, and the triple ring counts as 3 hits.
Numbers can be opened or closed in any order. A number is “closed” when the other player(s) hit the open
segment 3 times. Once a number has been “closed”, any player for the remainder of the game can no longer
score on it.