User Manual

10
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Freeze rule: a player can go out only if his partner has a score that is equal to or lower than
both opponents combined scores. If the partners score is higher than the combined scores of
their opponents, the player is frozen and cannot win the game at that time. The strategy then is
for that player to get as low as possible in points and hope the partner has a chance to win the
game. If someone is frozen and gets to zero, the game will automatically bust that player, not
allowing that player to break the freeze rule.
G08 GOTCHA! (Game option: L01, L02)
Each player begin with 0 point and must reach 301 exactly to win. Players can Bomb other
players which reduce their score to zero. This happen when the shooting player equals another
players score with any dart thrown. Therefore it is possible to bomb 3 players in 1 turn.
Example:
Player 1s score is 20
Player 2s score is 50
Player 3s score is 30
Player 4s score is up. The first dart thrown hits the 20 Player 1 gets bombed and goes
to zero. The second dart hits the 10 (score now 30) Player 3 gets bombed and goes to
zero. The third dart hits a 20 (total score is 50) Player 2 gets bombed and goes to zero.
If a player exceeds 301 points that player will bust and the following occurs:
In single player game, no Bombs will go off.
L01 : The players score reverts to what it was before and darts were thrown in that
round
L02 : That score is also reduced by the number of points that were of 301
G09 QUICK CRICKET (Game option: L01, L02, L03)
Quick Cricket is played with the number 15 through 20 and the bullseye. The first player marks a
number three times & open all the number is the winner. Marks are indicated in the tri-colored
lights scoring system at the bottom of the board. One mark is indicated by a green light, two by
an amber light, and three by a red (when number is closed). Double count as two marks, and
triples as three. No score is required in this game.
L01 : hit & open the numbers 15-20 and bullseye at any order
L02 : hit & open the numbers 20 first, then in order open numbers 19, 18, 17, 16, 15 &
bullseye
L03 : hit & open the bullseye first, then in order open numbers 15, 16, 17, 18, 19 & 20
G10 CRICKET (Game option: L01, L02, L03)
Cricket is similar to the Quick Cricket, in addition, player scores a points by hitting his openned
cricket number (15 through 20 and bullseye). No score can be made for the number that has
been closed by all the players. The winner is the first player to close all the numbers and have
the highest score among all players.
L01 : hit & open the numbers 15-20 and bullseye at any order
L02 : hit & open the numbers 20 first, then in order open numbers 19, 18, 17, 16, 15 &
bullseye
L03 : hit & open the bullseye first, then in order open numbers 15, 16, 17, 18, 19 & 20