Specifications

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AVID MEDIA ACCESS WORKFLOWS
Updating the Opening Animation for a Program
The editor is working on a series of shows, and all 10 episodes use the same generic
opening over which they place a specific title for each episode. Near the end of the
editing process a change is made to this generic opening, and the editor wants to
update all 10 episodes.
The Graphic Artist makes the changes to the opening and re-renders it. They place the
re-rendered file in the same location as the old version, with the same name and the
same number of tracks. When the editor opens up the timelines for each episode it will
automatically link to and play the updated opening now that it has replaced the original
version.
Editing using a Proxy Shot
A program has been edited which requires an updated movie coming from a Final Cut
Pro system, and a second movie coming from a Maya animation system.
For the Final Cut Pro QuickTime the Avid editor inquires as to the exact length of this
movie and the number of audio tracks, and quickly renders a ‘placeholder’ in After
Effects. This placeholder is edited into the program for the time being.
For the Maya Animation, the Animation house has FTP’d an SD resolution approval copy
of the animation. They used the Avid single field resolution 20:1s to keep file size low.
The HD version is being queued for rendering later in the day and will be delivered that
evening. The editor uses the low resolution copy in the program for the moment.
When the Final Cut Pro QuickTime arrives, the editor renames it, and places it into the
same folder as the old placeholder. In the Avid editing system the editor closes then re-
opens their Clip bin and the link is made to the replacement footage, and the timeline
updates automatically.
When the HD copy of the Maya file arrives the editor repeats this process to cause the
clip (and timeline) to update.