User manual
Index 497
to maximum pixel dimensions
before importing, 223
multiple keyframe curves,
144–147
particle emitters, 231–232
replicate elements, 246, 248
replicator presets, 253
show percentage of, 12
Smart Motion Templates,
352–353
track layer, 302
underlying graphics for
composite, 68–69
Scale At Birth parameter, 231–232
Scale At Death parameter, 231
Scale Over Life parameter, 232
scale percentage display, Canvas, 12
Scale Randomness, particle
systems, 234
Search button, Library pane, 163
Search Size value, Inspector, 303
Select/Transform tool (Shift-S)
add text, 21–22
draw shapes, 157, 159
modify preset effects, 343
place text on path, 207
Simulation behavior, 105
Smart Motion Templates, 351
transform into Adjust 3D
Transform tool, 120
selected state, checkbox, 368
Sequence Replicator behavior,
247–248, 253
Sequence Text behavior, 211–214
sequential edit, Timeline, 77
Set Speed behavior, Retiming
behaviors, 290
shadow, 462–463. see also drop
shadow
Shape behaviors, 183–189
Shape Inspector, 253, 387–388
Shape layer
apply Simulation behaviors,
104, 107
modify replicator presets,
252–253
Smart Motion Templates
animation, 351
transforming, 10
in transition project, 379
use Link parameter
behavior, 387
Shape pop-up menu
choose shape for emitter, 207
modify effects presets, 341
place text on path, 207
publish pop-up widget for
Final Cut Pro, 384
replicate elements, 245
rig pop-up widget, 380–381,
383–384
shape styles
in Library, 156
work with paint strokes,
180–183
Shape widget, Link parameter
behavior, 388
shapes
adjust particle emitters in
Inspector, 255
advanced controls in
Inspector, 177
create content, 156–159
defined, 155
draw with Bezier tool,
185–189
modify preset effects, 341–342
replicate elements, 245
use Shape behaviors,
184–185
work with paint strokes,
180–183
Share Monitor, Export Movie, 41
Share options, Export Movie, 37–41
Shift key, rotate layers, 62
Shift-] (right bracket), Framing
behavior, 450
Shift-clicking, 109
Shift-Command-Arrow (nudge
larger increment towards
arrow), 123
Shift-Command-G (create
group), 353
Shift-D (cycle HUD backward), 123
Shift-dragging, 52, 210
Shift-End (move playhead to play
range Out point), 191, 255
Shift-F Arrow on laptop (move
playhead to play range Out
point), 255
Shift-Fn-Left Arrow on laptop
(move playhead to play range
In point), 255
Shift-Home (move playhead to play
range In point), 191, 255
Shift-I (move playhead to layer In
Point), 92, 453
Shift-K (move to next keyframe),
142, 147–150, 152
Shift-Left Arrow on laptop (move
playhead to play range In
point), 255
Shift-M (add project marker), 264,
275, 355
Shift-O (move playhead to layer
Out point), 92, 224, 249
Shift-Option-drag, 78
Shift-Right Arrow on laptop (move
playhead to play range Out
point), 255
Shift-S. see Select/Transform tool
(Shift-S)
Shift-V (turn full view area on and
off), 123, 255
Shift-Z (set Canvas to Fit in
Window), 43, 225
Show 3D Overlays command,
422–423
Show Full View Area, Simulation
behavior, 106
Show Image Sequences as Collapsed
button, File Browser, 236
Show in Keyframe Editor, 149
Show text, Timing section of
Inspector, 280
Show Timecode, record
keyframes, 128
Show/Hide Keyframes
button, 145–146
Show/Hide Project pane button, 14
Shrapnel Explosion particle,
322–326
Shrink/Expand parameter, Keyer, 314










