User manual
Working with Multiple Keyframe Curves 145
7 In the Properties pane, from the Animation pop-up menu for Scale, choose Show in
Keyframe Editor. Now just the curve for Scale appears.
8 In the Keyframe Editor, drag a selection rectangle to select the middle Scale X, Y, and
Z keyframes that are stacked on top of each other, and then Control-click and choose
Interpolation > Bezier from the shortcut menu. Then drag out the right Bezier handle
to make a steeper curve up into the final keyframe.
NOTE
P
If you just click the keyframe to select it, only Transform.Scale.X is selected
and not Y and Z, which are directly underneath it. Dragging a selection rectangle
around keyframes that are stacked selects them all.
Play the project. The layers now scale down and then pop back up and appear to snap
onto the screen.
Your final step is to stagger the keyframes on the layers so that they don’t all appear
at once. When you want to change the timing of keyframes, using the Timeline rather
than the Keyframe Editor is frequently easiest.
9 Open the Graphics Over and Graphics Under groups, and drag the top of the Timeline
up to make the window much taller. Drag down on the divider bar for the Keyframe
Editor to make room for the Timeline layers.
10 If it’s not already active, click the Show/Hide Keyframes button at the top right of the
Timeline to display the keyframes under each layer bar.
NOTE
P
It’s not necessary to reopen the Keyframe Editor for the next steps, but it’s
helpful to see how changing keyframes in the Timeline also changes them in the
Keyframe Editor.










