5

Table Of Contents
2 Adjust the Throw so the text moves across the Canvas.
3 From the Simulations subcategory, apply the Edge Collision and Vortex behaviors to the
text.
4 In the Inspector, select the Affect Subobjects checkbox for the Edge Collision behavior.
5 Play the project (press the Space bar).
The text characters are swept around the screen in a vortex pattern. If the text characters
start to move off the screen, they collide with the edge of the screen.
Related Objects is the default setting in the Affect parameter of the Vortex behavior,
which means that all objects in the same group are affected. You can change this to
Specific Objects to select which objects are affected, or change it to All Objects.
937Chapter 17 Animating Text