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Table Of Contents
When the Transform Glyph tool is selected from the 2D transform tools in the toolbar,
the Attribute pop-up menu and 3D transform tools become available in the Text HUD.
The Attribute menu specifies the glyph attribute to be modified. For more information
on glyphs, see Working with Text Glyphs.
Text Parameters in the HUD
The Text HUD includes the following controls:
Opacity: Use this slider to change the opacity value of the text object—the text face,
outline, glow, and drop shadow. By default, the opacity of text is set to 100%. This is is
the Opacity parameter located in the Properties Inspector. To change text style elements
(Face, Outline, Glow, and Drop Shadow), use the Style pane of the Text Inspector.
Blend Mode: Use this pop-up menu to choose a blend mode for the selected text.
Note: The Properties Inspector also contains controls to change the blend mode of the
text. When you change the blend mode of text in the Text HUD, the blend mode is also
changed in the Properties Inspector and vice versa.
Style (unlabeled): Use this pop-up menu to choose from preset or user-saved text styles,
or to save the current style as a preset.
Typeface: Use this pop-up menu to choose the type style, such as Bold, Italic, and so on.
Available typefaces are specific to the selected font family.
Alignment: Use these buttons to set the horizontal and vertical alignment of the text
object.
Color: Use the color well to display the Colors window and choose another color for the
text. You can also Control-click a color well to display the pop-up color palette, then drag
in the color spectrum to select a color.
Size: Use this slider to change the point size of text. Text is created at 48 points by default.
Note: The text Size sliders (in the HUD and in the Inspector) are limited to 288 points. To
set text to a larger point size, enter a number in the Size field in the Format pane of the
Text Inspector.
Text size field
897Chapter 16 Creating and Editing Text