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Table Of Contents
2 Make changes in the Text editor.
Changes are reflected in the Canvas.
To use the spelling checker in the Text editor
Do one of the following:
µ
Click in the Text editor, then choose an option from the Edit > Spelling and Grammar
submenu.
µ
Control-click in the Text editor, then choose an item from the shortcut menu.
When a spelling error is found, the text is highlighted in the Text editor. If the Text tool
is active when the spelling is checked, the text is selected in the Canvas.
Note: The spelling checker is not available when working with text in the Canvas.
Adding a Text File to a Project
You can add plain text (TXT) or Rich Text Format (RTF) to a Motion project. After you add
a text file, you can edit its content the same way you edit Motion-created text. The
appearance (font, size, layout, and so on) of the text imported from an RTF file is preserved;
the text appearance in a TXT file is based on the settings in the Motion Text Inspector.
Important: Text behaviors such as Tracking, Type On, and sequence behaviors can be
added to text from an imported text file. However, the more text characters a behavior
must animate, the more performance slows.
Note: Some formatting options available in RTF files, such as text wrapping, are not
supported in Motion.
To add a text file to a project from the File Browser
1 In the File Browser, select the TXT or RTF file you want to use.
2 Do one of the following:
Drag the file to the Canvas, Layers list, or Timeline.
Click the Import button in the preview area of the File Browser.
The text is added to the project and can be modified.
To add a text file to a project using the Import command
1 Choose File > Import.
2 In the Import Files dialog, select the TXT or RTF file to import, then click Import.
The text is added to the project and can be modified.
About TXT Files
When you add a TXT file to a project, the following occurs:
The text is formatted based on the settings in the Text Inspector.
817Chapter 16 Creating and Editing Text