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Table Of Contents
Simulation Behaviors and Keyframes
Any Simulation behavior, as well as the Throw and Spin behaviors (in the Basic Motion
behaviors category), applied to a replicator disables all animation that affects the position
or rotation or the individual elements.
To return to any keyframed animation created before you applied the behavior, disable
the behaviors. To disable a behavior, deselect its checkbox in the Inspector, Layers list,
or Timeline.
Spin behavior applied to replicator with
Affect Subobjects turned on (the individual
elements spin)
Spin behavior applied to replicator with
Affect Subobjects turned off (the entire
replicator pattern spins)
Applying Filters to Replicators
Filters can be applied to a replicator or its sources. When applied to the replicator, filters
affect every element of the replicator pattern. When filters are applied to the source layers
of a replicator, the effect of the filter is retained when the layer is replicated. However,
filters cannot be applied to individual cells of a replicator.
Replicator before any filters
are applied
Circle Screen filter applied to
the source layer for the
replicator cells
Circle Screen filter applied to the
replicator layer
For more information on applying filters to layers in your project, see Using Filters.
804 Chapter 15 Using the Replicator