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Table Of Contents
4 When the pointer becomes a curved arrow, release the mouse button.
A thumbnail of the image appears in the well.
Note: The source image in the Layers list is disabled so it is not visible in your project.
5 Choose an option from the Arrangement pop-up menu.
To use a geometry shape as the source of the onscreen elements
1 Create or import the geometry object (shape or paint stroke) to use as the source for your
repeating elements.
2 Select the geometry object, then do one of the following:
Click the Replicate button in the toolbar.
Choose Object > Replicate (or press L).
To use a geometry object as the shape source of the replicator pattern
1 Import (or draw) the shape to use as the pattern shape in an existing replicator.
2 In the Replicator Inspector, select Geometry from the Shape pop-up menu.
The Shape Source well appears in the Inspector and HUD.
3 From the Layers list, drag the shape to the Shape Source well.
Shape Source well
4 When the pointer becomes a curved arrow, release the mouse button.
A thumbnail of the shape appears in the well and is used as the source for the shape of
the replicator.
Note: The source image in the Layers list is disabled so it is not visible in your project.
783Chapter 15 Using the Replicator