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Table Of Contents
This example uses the “Flare01” image from the Particle Images subcategory in the Content
category of the Library. This is a small image of a lens flare against black, with a built-in
alpha channel.
2 With the flare object selected, click the Make Particles button in the toolbar (or press E).
An emitter is added to the project, but nothing happens yet because the playhead is at
the first frame of the project, and only one particle has been created. Move the playhead
forward a few seconds to view the particle system at a frame where more particles have
been generated. You can also play the project while you make your modifications to the
particle system.
3 To create a variety of particles, drag additional image layers onto the emitter you just
created.
This example uses the “Spark12” file, also located in the Content folder in the Library.
726 Chapter 14 Working with Particles