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Before making adjustments to the selected particle system, it can be helpful to drag the
playhead forward in the Timeline to a frame where you can see the particle system in full
effect. That way, any adjustments you make are readily apparent.
In this example , the size of each particle is so big, it’s hard to make out any texture in
the particle system.
To modify the particles’ appearance using the Emitter HUD
1 In the Emitter HUD, drag the Scale slider to the left to reduce every particle’s size so the
individual particles are more identifiable.
2 In the Emitter HUD, click anywhere along the outer ring of the emission control (the circle
with blue arrows) and drag rightward to define a narrow segment that limits the range
of the angle at which particles are created (the emission range).
678 Chapter 14 Working with Particles