5

Table Of Contents
Using the Particle Library
The easiest way to add a particle system to your project is to use a preset in the Particle
Emitters category of the Library. There are many types of particle effects to choose from.
If you find one close to what you need, you can easily customize its parameters after you
add it to your project. Particle systems are added to a project exactly like any other object.
To add a particle system from the Library
1 In the Library, click the Particle Emitters category.
2 Click a particle subcategory, such as Nature, Pyro, SciFi, and so on.
3 Select a particle preset in the Library stack.
An animated preview of the selected particle emitter plays in the preview area.
Note: If the preview does not start playing, click the Play button in the preview area. To
automatically play items selected in the File Browser or Library, choose Motion >
Preferences (or press Command-Comma), then select “Play items automatically on a single
click” in the File Browser & Library section of the General pane.
672 Chapter 14 Working with Particles