5

Table Of Contents
Rig: Appears when a rig is selected and contains buttons that allow you to choose
widget types to map multiple parameters to a single control. For more information on
rigging, see Using Rigs.
Media: Appears when an item is selected in the Media list of the Project pane. (For
more information see Project Pane.) These parameters deal mostly with attributes of
the file on disk or how the file is interpreted by Motion. Because multiple project objects
can reference a single media file, the pane contains a list of linked objects. Making
changes in this pane affects all objects that refer to the selected media file. For more
information on working with media parameters, see Source Media Parameters.
Text: Appears when text is selected and contains all controls that affect the text. The
Text Inspector is divided into three panes:
Format: Contains standard controls to adjust font, size, tracking, kerning, justification,
alignment, line spacing (leading), and so on. It also contains a large text-entry field
where you can edit the contents of text used in your project. The Format pane also
includes a pop-up menu of preset text styles.
Style: Contains controls to adjust the fill, outline, glow, and drop shadow of selected
text. Each section is grouped and can be turned on or off by selecting the checkbox
next to the category name. The Style pane also includes a pop-up menu of preset
text styles.
Layout: Contains paragraph style controls to set text on a path, direction, rendering,
how text objects are affected when behaviors are applied, and how anchor points
are used. This pane also contains controls to create a type-on effect or to modify text
path options. For more information on working with text parameters, see Creating
and Editing Text.
Mask: Appears when a mask is selected and contains controls to change the masks
shape, to define how multiple masks interact, to invert a mask, to smooth the shape
of a mask or adjust its softness, or to change the color of the mask in the Canvas. This
inspector also contains position value sliders for mask control points. For more
information on working with mask attributes, see Mask Parameters.
Image Mask: Appears when an image mask is selected and contains Mask and Mask
Options controls. These controls allow you to change the masks source, reference
frame (if the source is a clip), offset, wrap mode, source channel, blend mode, and so
on. For more information, see Applying Image Masks to a Layer.
Shape: Appears when a shape is selected and contains controls that affect the shape.
The controls are divided into four panes:
Style: Contains controls to modify the fill and outline of a shape and the brush type
of an outline or paint stroke. This pane also includes a pop-up menu of preset shape
styles.
45Chapter 2 The Motion Interface