5

Table Of Contents
Reset View: Resets the camera view to its default orientation. (Control-R)
Fit Objects into View: Reframes the current camera to fit the selected objects into the
Canvas. (F)
Frame Object: Frames the selected objects in the active view. (Command-Shift-F) If
no objects are selected, Frame Object resets the reference camera to view all objects
in the scene. For more information on camera views, see 3D View Tools.
Focus on Object: Used when a camera has depth of field turned on. Adjusts the
cameras Focus Offset to the selected object. (Control-F) For more information, see
Depth of Field.
Channels: This submenu sets the Canvas to display individual color or transparency
channels. Current settings are indicated with a checkmark beside the item in the menu.
This menu is identical to the Channels pop-up menu above the Canvas.
Color: Shows the image just as it would appear on a video monitor. Visible layers
appear in natural color and transparent areas reveal the background color as set in
the Project Properties. This is black by default. (Shift-C)
Transparent: Shows the background area of the Canvas as transparent. A checkerboard
pattern appears by default where no images block the background. (Shift-T)
Alpha Overlay: Displays the image in normal color, but adds a red highlight over
transparent areas of the image. (Option-Shift-T)
RGB Only: Displays the normal mix of red, green, and blue channels but transparent
areas (including semitransparent areas) are treated as opaque. (Option-Shift-C)
Red: Sets the Canvas to display only the red channel as a range of black to white.
(Shift-R)
Green: Sets the Canvas to display only the green channel as a range of black to white.
(Shift-G)
Blue: Sets the Canvas to display only the blue channel as a range of black to white.
(Shift-B)
Alpha: Sets the Canvas to display the alpha (transparency) channel of the layers in
the Canvas. (Shift-A)
Inverted Alpha: Sets the Canvas to display an inverted view of the alpha (transparency)
channel. (Shift-Option-A)
Toggle Current & Alpha: Switches back and forth between viewing the current state
and just the alpha channel. (V)
157Chapter 4 Motion Menus