5

Table Of Contents
The closest animation data (such as position or rotation changes caused by keyframes or
behaviors) beneath the Match Move behavior in the Layers list is applied as the source
and appears in the Source well. In this example, the spinning Magic Wand Shape is the
source animation.
The Source well
and accompanying
pop-up menu
Important: Animated objects, tracking behaviors, and footage can be dropped in the
Source wells.
2 Ensure that the Type parameter is set to Transformation in the Behaviors Inspector.
3 Position the destination object (the object to which you applied the Match Move
behavior—in this case, the particle emitter) in the Canvas at the location you want.
In this example, the particle emitter is positioned at the tip of the wand. The motion path
inherited from the source object appears in the Canvas, attached to the destination object.
As a result, the particle emitter and the wand now share the same animation path.
4 Play the project.
The particles match the movement of the wand.
1302 Chapter 22 Motion Tracking