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Table Of Contents
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Control-click selected points, then choose Linear, Smooth, or Very Smooth (for B-Splines)
from the shortcut menu to change the control point type.
Curved Bezier control points have two tangent handles that you use to adjust the curvature
of the shape on either side of the control point. These handles can be adjusted in various
ways to create symmetrical and asymmetrical curves. By default, these tangent handles
are locked to one another at an angle of 180 degrees, although this can be overridden
to allow each tangent to be independently adjusted.
Important: If Record (automatic keyframing) is turned on, turning a corner into a curve
causes an animated effect in which the corner gradually turns into the curve.
To adjust a Bezier curve using the control points tangent handles
Do one of the following:
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Drag a tangent handle to adjust its length. By default, the opposing tangent is locked to
180 degrees, and adjusting the angle of one tangent adjusts the other. However, the
length of each tangent can be independently adjusted.
1141Chapter 20 Using Shapes, Masks, and Paint Strokes