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Table Of Contents
Note: Drag the onscreen control handles to adjust the Top Left, Top Right, Bottom Right,
and Bottom Left values.
Mix: Sets the percentage of the original image to be blended with the filtered image.
Publish OSC: Publishes the filters onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see Creating Templates for
Final Cut Pro X.
HUD Controls
None.
Random Tile
Tiles an image in an irregular pattern with circular panels. This filter causes rasterization
in 3D groups. For more information on rasterization, see About Rasterization.
Original image Random Tile applied
Parameters in the Inspector
Center: Sets the center point on the object where the tiles are generated. Values are
coordinates. Drag the Center onscreen control to adjust its value in the Canvas.
Radius: Sets the radius of each tile.
Feathering: Sets the amount of feathering applied to the edges of each tile.
Seed: Sets a number to be used as a seed for tile placement and stacking.
Mix: Sets the percentage of the original image to be blended with the filtered image.
Publish OSC: Publishes the filters onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see Creating Templates for
Final Cut Pro X.
HUD Controls
The HUD contains the following controls: Radius, Feathering, and Seed.
Tile
Tiles an image. The number of tiles depends on the value of the Scale parameter.
1104 Chapter 19 Using Filters