5

Table Of Contents
HUD Controls
The HUD contains the following controls: Y, I, and Q.
YUV Adjust
Allows color adjustment in YUV (YC
B
C
R
) color space. The YUV color space definition is
used to describe NTSC and PAL broadcast signals.
Parameters in the Inspector
Y: Sets the intensity of the Y color channel. (Y represents the luma/brightness information.)
U: Sets the phase of the U color channel. (U represents the chroma/color information.)
V: Sets the phase of the V color channel. (V represents the chroma/color information.)
Mix: Sets the percentage of the original image to be blended with the color-corrected
image.
HUD Controls
The HUD contains the following controls: Y, U, and V.
Distortion Filters
Distortion filters are used to change the shape of objects, warping, twisting, and pulling
them in all directions.
Black Hole
Distorts an image by causing part of it to disappear into the specified center point, and
by bowing the top, bottom, and sides inward. As the value of the Amount parameter
increases, the more the sides bow in, and the more of the image at the center point
disappears into it. The Poke filter has a similar effect without removing part of the image.
This filter causes rasterization in 3D groups. For more information on rasterization, see
About Rasterization.
Original image Black Hole applied
1043Chapter 19 Using Filters