5.5

Table Of Contents
314Motion User Guide
Adjust a motion path in 3D space
The easiest way to modify a motion path in 3D space is to add a camera to your project and
manipulate the path in a modified camera view.
1. If there’s no camera in your Motion project, add a camera by doing one of the following:
In the toolbar, click Add Object, then choose Camera from the pop-up menu.
Choose Object > New Camera (or press Option-Command-C).
Note: If none of your project groups are set to 3D, a dialog appears asking if you
want to switch your 2D groups to 3D groups. Click Switch to 3D to allow the camera
to affect the groups.
2. Do one of the following:
Click the pop-up menu in the upper-left corner of the canvas (the default option is
Active Camera), then choose a camera view. This example uses the Top view.
With the Active Camera (or another camera view) selected, drag in the Orbit tool
(the center tool in 3D view tools in the upper-right corner of the canvas) to rotate
the camera manually to a new view.
Note: If you use the 3D view tools with any camera selected, you are moving the
camera, not just changing the camera view.
Depending on the camera view, the object on the path might not be visible. For
example, if the object has not been rotated in X or Y space and you are working in
Top view, the camera is looking down perpendicularly (on the Y axis) on the object.
The motion path and its points are still visible (as long as the Motion Path behavior
is selected).
In the following image, the motion path appears flat when viewed from above—the
affected object only moves in X and Y space.