5.5

Table Of Contents
209Motion User Guide
Framing Offset: Three value sliders (X, Y, and, when expanded, Z) to offset (in pixels)
the point on the target that is centered, relative to the camera. By adjusting Framing
Offset, you can target a point other than the center of the object. The Z slider moves
the camera nearer to or farther from the target.
Offset Path Apex: A slider to set the position along the path (from the original position
to the framing position) where the bend (if any) occurs if the user chooses to offset the
path. Offset Path Apex is expressed as a value between 0 and 1 (0 being at the start of
the path, 1 being the end, and 0.5 being halfway along the path).
Path Offset: Three value sliders (X, Y, and, when expanded, Z) to offset the camera’s
position from the path, measured in pixels.
Orientation: A pop-up menu to set whether the camera is oriented towards the target
at every frame (Orient to Current) or oriented towards the target at its final position
(Orient to Final).
Position Transition Time: A slider to set how long it takes the camera to reach the
framing position, measured as a percentage of the behaviors duration.
Rotation Transition Time: A slider to set how long it takes the camera to reach the
framing orientation, measured as a percentage of the behaviors duration.
Transition: A pop-up menu to set the speed of the transition. Choices include Constant,
Ease In, Ease Out, Ease Both, Accelerate, or Decelerate.
Ease Out Time: A slider to set the percentage of the behaviors duration when the ease-out
effect starts. The ease out ramps down the behaviors effect until the end of the behavior.
Ease Out Curve: A slider that sets the rate of the ease-out effect.
The HUD contains a subset of the controls in the Inspector.
Use Framing behavior onscreen controls in Motion
When you select a Framing behavior in the Layers list, onscreen controls become available
in the canvas, allowing you to create a custom framing size and shape, and to visually
adjust the Framing Offset and Offset Path Apex parameters.
Note: To use the Framing behavior onscreen controls, you must first assign a layer to the
Target image well in the Behaviors Inspector.
Target a point other than the center of the layer
By default, the Framing behavior targets the center of the layer. You can instruct the
camera to frame another area of the target layer using the Framing Offset parameters
onscreen controls.
1. In Motion, click the Camera pop-up menu in the upper-left corner of the canvas, then
choose Perspective.
2. Select a framing behavior in the Layers list or Timeline.
In the canvas, a white rectangle with four corner handles appears. This rectangle is the
Framing Offset parameter onscreen control.
3. Do one of the following:
Drag any of the four corner handles to adjust the Z value.
Note: Because the onscreen controls may be imprecise, use the value sliders in the
Behaviors Inspector to limit value changes to the Z axis alone.