3
Table Of Contents
- Motion User Manual
- Contents
- Motion 3 Documentation and Resources
- Getting to Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Layers in Your Project
- Deleting Objects from a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Behaviors and Filters
- Third-Party Filters
- Image Units (Filters)
- Generators
- Image Units (Generators)
- Particle Emitters
- Replicators
- Shapes
- Gradients
- Fonts and LiveFonts
- Text Styles
- Shape Styles
- Music and Photos
- Content
- Favorites and the Favorites Menu
- Adding Your Own Content to the Library
- Using Custom Objects from the Library
- When Library Media Becomes Unavailable
- Organizing Groups and Layers in Motion
- Background of Your Project
- Selecting Layers and Groups in the Layers Tab
- Reorganizing in the Layers Tab
- Nesting Groups Inside Other Groups
- Grouping and Ungrouping Layers
- Showing and Hiding Groups and Layers
- Fixing the Size of a Group
- Locking Groups and Layers
- Collapsing and Uncollapsing Group Hierarchies
- Renaming Groups
- Searching for Groups and Layers
- Sorting Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Behaviors Versus Keyframes
- Browsing for Behaviors
- Applying and Removing Behaviors
- Modifying Behaviors
- Working with Behaviors
- Changing the Timing of Behaviors
- Animating Behavior Parameters
- Saving and Sharing Custom Behaviors
- Behavior Descriptions
- Basic Motion Behaviors
- Examples of Using Basic Motion Behaviors
- Parameter Behaviors
- Examples of Using Parameter Behaviors
- Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text Behaviors
- Retiming Behaviors
- Retiming Behaviors Versus Timing Controls in the Inspector
- Simulation Behaviors
- Examples of Using Simulation Behaviors
- Behavior Examples
- Keyframes and Curves
- Using Text
- Using Text in Motion
- Using Text as Particle and Replicator Source Objects
- Setting Layer Duration Preferences
- Working with Text
- About Fonts
- Using the Text Tools
- Editing Text in the Inspector
- Using Text Animation and Text Sequence Behaviors
- Using Other Behaviors With Text
- Using Behaviors to Animate Text in 3D
- Animating Text with Keyframes
- Using LiveFonts
- Using Text in Motion
- Working with Particles
- Using the Replicator
- The Difference Between a Replicator and a Particle System
- Anatomy of a Replicator
- Using the Replicator
- Using Replicators in 3D
- Applying Masks to the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors with Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working with Filters
- An Introduction to Filters
- Working with Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- About Rasterization
- Blur Filters
- Blur Filters Without the Mix Parameter
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working with Third-Party Filters
- Working with Generators
- Using Shapes and Masks
- The Difference Between Shapes, Paint Strokes, and Masks
- Shape and Mask Drawing Tools
- Creating and Editing Shapes
- Illustrating Using the Shape Tools
- Shape Parameters in the Inspector
- Animating Shapes
- Saving Shapes and Shape Styles
- Masking Layers to Create Transparency
- Applying Image Masks to a Layer
- Using Masks to Aid Keying Effects
- Manipulating Alpha Channels Using Filters
- Working with Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition Versus High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Working with FinalCutPro
- Using Motion with FinalCutPro
- Using Motion Templates in FinalCutPro
- Using Gestures
- Using Motion and After Effects
- Index
Index 1261
flattened 18
grouping objects 74, 241
Inspector features 132
isolating 74
layer order and 259
Layers tab and 239
locking 246
masking 1087
moving entire 352
moving in tracks 352
moving objects to other groups 338
moving single objects in 352
nested 234, 241, 339
organizing 233, 1060
parameters 280
preferences 149
rasterization and 288, 626, 707, 1115
rasterization indicator 130
rearranging objects in 338
renaming 247
saving in Library 123
searching for 248
slipping objects in tracks 356
Timeline display 323
tracks and 91, 340, 355
transforming 263, 264
trimming 355
turning effects on or off 73, 87
ungrouping 340
Grow/Shrink behavior 410–411, 487
Guides
Canvas 45, 53, 147
changing color of 54
Dynamic Guides 266, 1017
removing from Canvas 53
Guides submenu command 173
H
Half Range checkbox 443
Halftone filter 938
Handles
3D rotation handles 56
displaying in Canvas 45
scale handles 56
tangent handles 1024
turning on or off 1019
Handwriting Recognition 158, 1232
Hard Light blend mode 302
Hard Mix blend mode 305
Hardware requirements 179
Hatched Screen filter 939
HD video
data rates 1209
DVCPRO HD formats 1209
formats 1207–1208
frame rates 1207
graphics in 1216
resolution 181
shooting 1208
specifications 1207
HDCAM format 1208
Heads-Up Displays. See HUDs
Height slider 469
Help
onscreen Help 9
supplemental documentation 10
websites 10
Help menu 176, 1177
Hidden objects 262
Hidden tools 29
Hiding
audio tracks 1127
behaviors 87
B-Spline frames 1059
columns in Media tab 77
filters 87
group tracks 91
groups 87, 242
items in Layers tab 68
keyframes 87, 88
layers 87, 242
masks 87, 1088
objects in Layers list 72
portions of particle systems 705
tabbed windows 26
Timeline items 328
Toolbar 38
tracks in Timeline 325
High definition video. See HD video
Highpass filter 940
High-resolution images 205
Hold end condition 315, 1137
Hold Frame behavior 454
Hold Frame parameter 1107
Hold frames 1137
Holdout masks 1110
Holes in objects 1062, 1094, 1098, 1107
HSV Adjust filter 883
HSV color components 40
HUDs 135–136
about 16
compositing and 258
cycling through 389
displaying 136, 388
filter features 847
icons 35
keyboard shortcuts 1187
keyframing with 505, 511
preferences 140
switching between HUDs 136










