3
Table Of Contents
- Motion User Manual
- Contents
- Motion 3 Documentation and Resources
- Getting to Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Layers in Your Project
- Deleting Objects from a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Behaviors and Filters
- Third-Party Filters
- Image Units (Filters)
- Generators
- Image Units (Generators)
- Particle Emitters
- Replicators
- Shapes
- Gradients
- Fonts and LiveFonts
- Text Styles
- Shape Styles
- Music and Photos
- Content
- Favorites and the Favorites Menu
- Adding Your Own Content to the Library
- Using Custom Objects from the Library
- When Library Media Becomes Unavailable
- Organizing Groups and Layers in Motion
- Background of Your Project
- Selecting Layers and Groups in the Layers Tab
- Reorganizing in the Layers Tab
- Nesting Groups Inside Other Groups
- Grouping and Ungrouping Layers
- Showing and Hiding Groups and Layers
- Fixing the Size of a Group
- Locking Groups and Layers
- Collapsing and Uncollapsing Group Hierarchies
- Renaming Groups
- Searching for Groups and Layers
- Sorting Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Behaviors Versus Keyframes
- Browsing for Behaviors
- Applying and Removing Behaviors
- Modifying Behaviors
- Working with Behaviors
- Changing the Timing of Behaviors
- Animating Behavior Parameters
- Saving and Sharing Custom Behaviors
- Behavior Descriptions
- Basic Motion Behaviors
- Examples of Using Basic Motion Behaviors
- Parameter Behaviors
- Examples of Using Parameter Behaviors
- Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text Behaviors
- Retiming Behaviors
- Retiming Behaviors Versus Timing Controls in the Inspector
- Simulation Behaviors
- Examples of Using Simulation Behaviors
- Behavior Examples
- Keyframes and Curves
- Using Text
- Using Text in Motion
- Using Text as Particle and Replicator Source Objects
- Setting Layer Duration Preferences
- Working with Text
- About Fonts
- Using the Text Tools
- Editing Text in the Inspector
- Using Text Animation and Text Sequence Behaviors
- Using Other Behaviors With Text
- Using Behaviors to Animate Text in 3D
- Animating Text with Keyframes
- Using LiveFonts
- Using Text in Motion
- Working with Particles
- Using the Replicator
- The Difference Between a Replicator and a Particle System
- Anatomy of a Replicator
- Using the Replicator
- Using Replicators in 3D
- Applying Masks to the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors with Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working with Filters
- An Introduction to Filters
- Working with Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- About Rasterization
- Blur Filters
- Blur Filters Without the Mix Parameter
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working with Third-Party Filters
- Working with Generators
- Using Shapes and Masks
- The Difference Between Shapes, Paint Strokes, and Masks
- Shape and Mask Drawing Tools
- Creating and Editing Shapes
- Illustrating Using the Shape Tools
- Shape Parameters in the Inspector
- Animating Shapes
- Saving Shapes and Shape Styles
- Masking Layers to Create Transparency
- Applying Image Masks to a Layer
- Using Masks to Aid Keying Effects
- Manipulating Alpha Channels Using Filters
- Working with Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition Versus High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Working with FinalCutPro
- Using Motion with FinalCutPro
- Using Motion Templates in FinalCutPro
- Using Gestures
- Using Motion and After Effects
- Index
1260 Index
general commands 1237
in the Timeline 1238
in-the-air gestures 158, 1232
modifier keys 1234
navigating with 1235
playback controls 1234
preferences 158, 1231
triggers 158
Glass Block filter 900
Glass Distortion filter 901
Global 3D rendering 725
Gloom filter 917
Glow
adding to text 133
adding to text objects 618
default text glow 619
editing on text objects 619
Glow filter 917
Glow filters 913–920
Aura 914
Bloom 915
Dazzle 916
Gloom 917
Glow 917
Light Rays 918
Outer Glow 919
Overdrive 920
Go to end of project button 58
Go to start of project button 58
Go To submenu commands 164
Gradient Blur filter 863
Gradient Colorize filter 882
Gradient editor 1033
adding colors 600
adding opacity tags 601
changing color opacity 601, 1038
changing color spread 600, 1036
changing colors 598, 1035
color tags 1037
defined 127
distributing gradient tags 603, 1038
duplicating colors 601
moving colors 599, 1036
opacity tags 1037
removing color tags 1037
removing colors 601
reversing gradient direction 602, 1038
text objects and 596
Gradient generator 972
Gradient tags 1038
Gradients
applying parameter behaviors to 605
as theme elements 118
blur 597
categories 120
color spread 600
color tags 600
custom Library icons 604, 1040
direction of 602
distributing tags 603
Gradient editor 1033
Gradient generator 972
Library category 230
onscreen controls 1040
opacity 597, 1038
opacity tags 1037
paint strokes 1050
particle cells 734
particle colors 729
replicator colors 813
saving to Library 603, 1039
shape fills 1009, 1032
Soft Gradient generator 979
text objects 593
Graphics
broadcast video and 1215
computer vs. video 1215
distorted 1213–1214
filters 841
high definition video projects and 1216
high resolution 1215
line art 1215
pixels and 1213–1214
size 711
video output and 1213, 1214
See also Images, Motion graphics, Still images
Graphics cards 179
Graphics tablets 158, 998, 1013
Gravity behavior 469, 487–490
Grayscale images 185
Grid generator 972
Grids
3D grids 48, 150
Canvas 45, 147
effective use of 266
Grid generator 972
Groups
3D groups 69
adding and removing 71, 326, 340
applying Library elements to 117
as theme elements 118
behaviors and 238, 379
blend modes and 291
collapsing and uncollapsing 247, 339
creating 90, 240
creating new layers 337
defined 18
deleting items in 340
displaying or hiding 87, 242
empty 240
filters and 238
fixed size 244










