2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
94 Chapter 2 The Playground
3 Click the behavior icon (Animation menu), then choose Randomize.
The Behaviors tab is selected and the Randomize parameters are displayed.
4 Adjust the Randomize settings.
5 Click the Filters tab and play the project (press the Space bar).
Rather than a smooth transition between the Brightness values, the Threshold values
are randomly animated. In the Filters tab, you can see the keyframed Brightness value
increasing, and the Threshold behavior values changing as a result of the Parameter
behavior.
Important: For optimal processing speed, keep in mind that applying a filter to a layer
containing several objects is more efficient than applying filters to each object within a
layer individually. Also, importing media at its intended size helps reduce processing
speed. For example, if you import a large image, scale the image down, and apply
filters and behaviors to the scaled object, Motion must process the scaling information
in addition to the filters and transforms. To save processing time, import the images as
close to the size required by your project whenever possible.
Note: For information on minimum and optimum hardware configurations, see
Installing Your Software.
2505.book Page 94 Wednesday, June 30, 2004 5:58 PM










