2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
76 Chapter 2 The Playground
When the Edge Collision behavior is applied to a group, and the Affect Objects
parameter is disabled, the entire grouped is “bounced” off the bottom of the screen at
the anchor point of the group.
3 In the Edge Collision Dashboard (or Inspector), turn on Affect Objects.
Note: The Edge Collision behavior also includes edge controls for turning on and off
the edge of the screen with which an object collides. By default, an object is deflected
from all edges of the screen.
When the Edge Collision behavior is applied to a
group and Affect Objects is turned off, the layer
(group) bounces at the edge of the screen at its
anchor point.
Affect Objects
2505.book Page 76 Wednesday, June 30, 2004 5:58 PM










