2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
50 Chapter 1 Orientation
To move an object beneath an object with an applied behavior or filter:
m
In the Layers tab, click the name of the object or layer and drag up or down in the list
with the pointer to the left of the behavior or filter icons. When the position indicator
appears where you want to place the object or layer, release the mouse button.
To create a new layer by reordering an object:
m
In the Layers tab, click the name of the object or layer and drag up or down in the list
with the pointer to the left (slightly more to the left than when moving an object
beneath an object with applied effects) of the icons. When the position indicator
appears with the “+” sign where you want to place the object or layer, release the
mouse button.
2505.book Page 50 Wednesday, June 30, 2004 5:58 PM










