2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
46 Chapter 1 Orientation
Adding Media to the Layers Tab
Any media you have dragged to the Canvas from the Library (or imported by choosing
File > Import) appears in the Layers tab. You can also drag media directly to the Layers
tab.
To add media directly to the Layers tab:
1 In the File Browser or Library, select the file you want to import.
2 Drag the file to the Layers tab, and do one of the following:
• To add the file to an existing layer, position the file over the layer. When a black
outline appears around the layer in the list, release the mouse button.
The object is added as the topmost object in that layer.
2505.book Page 46 Wednesday, June 30, 2004 5:58 PM










