2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
Chapter 1 Orientation 41
m
Control-click a color well to display the color picker, and drag in the color spectrum to
select a color.
The Animation menu
In the Inspector, notice that most of the parameters are followed by a “–” button at the
end of the parameter row. This provides access to the Animation menu, in which you
can add keyframes, reset a modified parameter, choose to show an animated
parameter in the Keyframe Editor, and so on. If the parameter is affected by a behavior,
a behavior icon appears in the Animation menu and allows quick access to the
Inspector tab for that behavior.
There are two modes of working with the Animation menu. When the Record button is
enabled, a keyframe is created any time a parameter is adjusted in the Inspector. You
can use the Animation menu to create a keyframe without changing a value, for
example, to hold an animated parameter’s value for a specified frame range.
When the Record button is disabled, you can add keyframes explicitly in the Animation
menu. In the following example, an object’s position is keyframed so the object travels
across the screen. The Animation menu in the Inspector is used to create the
keyframes, and the Record button is disabled.
To explicitly create keyframes in the Inspector (when Record is disabled):
1 Select the object to be animated and show the Inspector.
2 Go to the frame where you want to set the first keyframe.
Drag here to lighten or darken the
selected color.
Displays original color
Displays new color
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