2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
158 Chapter 5 Extra Credit
To reset tangent handles:
m
Press Command and drag the end of a handle.
To change a control point from smooth to linear:
m
Control-click the point, then choose Smooth or Linear from the shortcut menu.
For more information, see Chapter 11, “Using Shapes and Masks,” in Motion Help.
Using a Shape as a Mask
In the following example, an animated rectangular shape is applied to an image as an
image mask. The shape grows over time, and is used as a “wipe” to reveal the image
below the masked image in the layer stack.
The following images show the animated rectangle shape before it is applied as a mask
to the stingray image (in order to reveal a dolphin image below the stingray image in
the layer stack).
Once the animated shape is applied as a mask to the stingray image, the dolphin
image is revealed.
To create a rectangular shape:
1 In the Toolbar, select the Rectangle tool (or press R).
The pointer changes to a “+”.
2 Drag in the Canvas.
Rectangle tool
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