2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
Chapter 4 Arts and Letters 137
Note: Often, you can enter values larger than a parameter’s slider allows by typing in
the value slider.
4 Click the Play button (or press the Space bar).
The first character begins at 100 percent, scales up to 500 percent, and then scales back
down to 100 percent. The animation sequence moves through the text object.
The animation cycles through each character because the Select parameter is set to
Character by default. For example, when Select is set to Word, each word in the text
object scales up and down as a single character.
2505.book Page 137 Wednesday, June 30, 2004 5:58 PM










